Weapon 13Close / mid

USP

The accurate CT starter pistol with an optional suppressor.

The USP deals 34 base damage unsuppressed and 30 suppressed. Both use a 0.15-second effective cycle and 0.79 range modifier; the suppressor changes sound and accuracy behavior, not fire rate, while giving up four base damage.

  • Accurate pistol taps
  • Quiet defensive picks
  • CT pistol rounds
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Drag to inspect // USP

Counter-Strike 1.6 values

Weapon statistics

Base damage is before hitgroup, distance, armor, and material modifiers. Armored damage is the percentage retained while armor covers the hitgroup.

Base damage
34 / 30 suppressed
Armored damage
50%
Fire rate
400 RPM
Shot interval
0.15 s
Range behavior
79% / 500 u
Wall penetration
1 surface
Price
$500
Buy side
Counter-Terrorists
Magazine
12 rounds
Reserve
100 rounds
Reload
2.70 s
Move speed
250 u/s

Percentage-based range retention applies once per 500 game units. Penetration count is the maximum penetration stages passed to the CS 1.6 bullet simulation; material and thickness still determine whether a shot exits a surface.

Live telemetry

Used on CSJS

Kills
Killers
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Core techniques

  1. 01

    Tap, do not mash

    Pause at range and let first-shot precision do the work.

  2. 02

    Choose the mode before contact

    Attaching or removing the suppressor takes about three seconds.

How to counter it

Pressure the magazine

Twelve rounds leave little room for misses in a fast trade.

Wear armor

Only half of post-hitgroup damage survives armor before it is depleted.