Pressure the magazine
Twelve rounds leave little room for misses in a fast trade.
The accurate CT starter pistol with an optional suppressor.
The USP deals 34 base damage unsuppressed and 30 suppressed. Both use a 0.15-second effective cycle and 0.79 range modifier; the suppressor changes sound and accuracy behavior, not fire rate, while giving up four base damage.
Drag to inspect // USP
Counter-Strike 1.6 values
Base damage is before hitgroup, distance, armor, and material modifiers. Armored damage is the percentage retained while armor covers the hitgroup.
Percentage-based range retention applies once per 500 game units. Penetration count is the maximum penetration stages passed to the CS 1.6 bullet simulation; material and thickness still determine whether a shot exits a surface.
Live telemetry
Pause at range and let first-shot precision do the work.
Attaching or removing the suppressor takes about three seconds.
Twelve rounds leave little room for misses in a fast trade.
Only half of post-hitgroup damage survives armor before it is depleted.