CSJS // Arsenal database

Counter-Strike 1.6 weapons

Exact base damage, fire cadence, magazine capacity, economy, handling, and penetration for all twenty-six tracked weapons—plus practical tactics and live CSJS player usage.

Values follow the Counter-Strike 1.6 game DLL. Damage shown on cards is the unmodified base value; detail pages explain pellets, armor, distance, alternate modes, and wall penetration.

Select weapon

Counter-Strike arsenal // 01—26
01Close / mid range

P228

A 13-round sidearm with stronger armor performance than the starter pistols.

Base damage32 per bullet
Price · magazine$600 · 13 rounds
02Long range

Scout

The fastest firearm to carry, built around precise headshots and repositioning.

Base damage75 per bullet
Price · magazine$2,750 · 10 rounds
03Thrown range

HE Grenade

A timed 100-damage blast for wounded players and stacked positions.

Base damage100 base blast
Price · magazine$300 · 1 grenade
04Close range

XM1014

A semi-automatic shotgun with six pellets and quarter-second follow-ups.

Base damage20 × 6 pellets
Price · magazine$3,000 · 7 shells
05Close range

MAC-10

A cheap, extremely fast T-side SMG that wins by closing distance.

Base damage29 per bullet
Price · magazine$1,400 · 30 rounds
06Mid / long range

AUG

A scoped CT rifle whose firing cadence slows while zoomed.

Base damage32 per bullet
Price · magazine$3,500 · 30 rounds
07Close range

Dual Elites

Thirty 36-damage rounds, offset by severe falloff and a long reload.

Base damage36 per bullet
Price · magazine$800 · 30 rounds
08Close / mid range

Five-SeveN

A 20-round CT pistol whose low base damage is rescued by armor efficiency.

Base damage20 per bullet
Price · magazine$750 · 20 rounds
09Close / mid range

UMP-45

A slower 30-damage SMG for disciplined close-to-mid bursts.

Base damage30 per bullet
Price · magazine$1,700 · 25 rounds
10Long range

SG-550

A CT automatic sniper with a 30-round magazine and fast follow-ups.

Base damage70 per bullet
Price · magazine$4,200 · 30 rounds
11Mid range

Galil

A $2,000 T rifle with strong armor performance and a deep magazine.

Base damage30 per bullet
Price · magazine$2,000 · 35 rounds
12Mid range

FAMAS

A CT economy rifle with automatic and harder-hitting burst fire.

Base damage30 auto / 34 burst
Price · magazine$2,250 · 25 rounds
13Close / mid range

USP

The accurate CT starter pistol with an optional suppressor.

Base damage34 / 30 suppressed
Price · magazine$500 · 12 rounds
14Close range

Glock-18

The T starter pistol with twenty rounds and optional burst fire.

Base damage25 per bullet
Price · magazine$400 · 20 rounds
15Long range

AWP

A 115-damage sniper that retains nearly all damage through armor and range.

Base damage115 per bullet
Price · magazine$4,750 · 10 rounds
16Close / mid range

MP5 Navy

A balanced 800-RPM SMG with full movement speed.

Base damage26 per bullet
Price · magazine$1,500 · 30 rounds
17Mid range

M249

One hundred 32-damage rounds with the longest firearm reload.

Base damage32 per bullet
Price · magazine$5,750 · 100 rounds
18Close range

M3

A pump shotgun with a 180 base-damage pellet ceiling.

Base damage20 × 9 pellets
Price · magazine$1,700 · 8 shells
19Mid / long range

M4A1

The core CT rifle with distinct suppressed damage behavior.

Base damage32 / 33 suppressed
Price · magazine$3,100 · 30 rounds
20Close range

TMP

A cheap, quiet CT SMG with 857 RPM and a fast reload.

Base damage20 per bullet
Price · magazine$1,250 · 30 rounds
21Long range

G3SG1

An 80-damage T auto-sniper with three penetration stages.

Base damage80 per bullet
Price · magazine$5,000 · 20 rounds
22Mid range

Desert Eagle

Seven 54-damage rounds with rifle-class wall penetration.

Base damage54 per bullet
Price · magazine$650 · 7 rounds
23Mid / long range

SG-552

A scoped T rifle with 33 base damage and a slower zoomed cadence.

Base damage33 per bullet
Price · magazine$3,500 · 30 rounds
24Mid / long range

AK-47

The T rifle benchmark: 36 damage and one-shot headshot power.

Base damage36 per bullet
Price · magazine$2,500 · 30 rounds
25Melee range

Knife

Fast movement, a 65-damage stab, and triple backstab damage.

Base damage15/20 slash · 65 stab
Price · magazineFree / default · Unlimited
26Close / mid range

P90

A 50-round, 909-RPM SMG with strong armor performance.

Base damage21 per bullet
Price · magazine$2,350 · 50 rounds