Deny the anchor rhythm
Flash and trade before the M4 resets between bursts.
The core CT rifle with distinct suppressed damage behavior.
The M4A1 deals 32 base damage unsuppressed with 97% range retention, or 33 suppressed with 95%. Both modes fire at about 686 RPM and retain 70% through armor; the suppressor gains one point up close but loses damage faster over distance.
Drag to inspect // M4A1
Counter-Strike 1.6 values
Base damage is before hitgroup, distance, armor, and material modifiers. Armored damage is the percentage retained while armor covers the hitgroup.
Percentage-based range retention applies once per 500 game units. Penetration count is the maximum penetration stages passed to the CS 1.6 bullet simulation; material and thickness still determine whether a shot exits a surface.
Live telemetry
Suppressed starts at 33 but falls at 95% per 500 units; unsuppressed starts at 32 and keeps 97%.
Continue into the full pattern only when the target remains close enough to track.
Flash and trade before the M4 resets between bursts.
Common wooden and thin-wall positions are not guaranteed safety.