Bait the blast
Show a shoulder or use utility, then swing during the 0.875-second pump.
A pump shotgun with a 180 base-damage pellet ceiling.
The M3 launches nine pellets at 20 base damage each, giving it greater one-shot potential than the XM1014. The trade is a 0.875-second pump cycle: miss or graze and the opponent gets a long punish window.
Drag to inspect // M3
Counter-Strike 1.6 values
Base damage is before hitgroup, distance, armor, and material modifiers. Armored damage is the percentage retained while armor covers the hitgroup.
Percentage-based range retention applies once per 500 game units. Penetration count is the maximum penetration stages passed to the CS 1.6 bullet simulation; material and thickness still determine whether a shot exits a surface.
Live telemetry
Hold close and aim upper torso so the complete pellet cloud connects.
Add shells during small gaps; the reload can be interrupted.
Show a shoulder or use utility, then swing during the 0.875-second pump.
Grenades and teammates remove its point-blank one-shot advantage.