Weapon 25Melee

Knife

Fast movement, a 65-damage stab, and triple backstab damage.

The knife reaches 48 units on a slash and 32 on a stab. Slashes deal 20 base damage on the first swing and 15 on rapid follow-ups; a stab deals 65. Hits from behind multiply damage by three for a 195-damage stab.

  • Fast movement
  • Silent close finishes
  • Backstab opportunities
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Drag to inspect // Knife

Counter-Strike 1.6 values

Weapon statistics

Base damage is before hitgroup, distance, armor, and material modifiers. Armored damage is the percentage retained while armor covers the hitgroup.

Base damage
15/20 slash · 65 stab
Armored damage
85%
Fire rate
Manual
Shot interval
0.35–0.40 s slash · 1.0–1.1 s stab
Range behavior
32 u stab · 48 u slash
Wall penetration
None
Price
Free / default
Buy side
Both
Magazine
Unlimited
Reserve
Unlimited
Reload
Not applicable
Move speed
250 u/s

Percentage-based range retention applies once per 500 game units. Penetration count is the maximum penetration stages passed to the CS 1.6 bullet simulation; material and thickness still determine whether a shot exits a surface.

Live telemetry

Used on CSJS

Kills
Killers
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Core techniques

  1. 01

    Choose reach or damage

    Slash reaches 48 units; stab reaches only 32 but deals 65 base damage.

  2. 02

    Confirm the back angle

    Align behind the target before committing to the long stab recovery.

How to counter it

Maintain a gap

Even the longer slash reaches only 48 units.

Watch flanks and sound

Crossfires and regular flank checks remove the surprise approach.