Break the sightline
Smoke and flashes remove the repeated shots that justify the price.
A CT automatic sniper with a 30-round magazine and fast follow-ups.
The SG-550 delivers 70 base damage every 0.25 seconds with 98% range retention. It has two penetration stages rather than the G3SG1's three, but ten more magazine rounds make it a sustained defensive sightline weapon.
Drag to inspect // SG-550
Counter-Strike 1.6 values
Base damage is before hitgroup, distance, armor, and material modifiers. Armored damage is the percentage retained while armor covers the hitgroup.
Percentage-based range retention applies once per 500 game units. Penetration count is the maximum penetration stages passed to the CS 1.6 bullet simulation; material and thickness still determine whether a shot exits a surface.
Live telemetry
Re-center during the quarter-second cycle instead of holding fire without correction.
Unscope before rotating or escaping utility; zoomed movement is only 150 u/s.
Smoke and flashes remove the repeated shots that justify the price.
Force the 210-speed carrier off its setup, then take ground before it resets.